Harsh Light


Platform: Eye Gazer | Engine: Unity 5.1 | Duration: 1 week

Harsh Light is a 2D side scroller avoidance game using the Eye Gazer. Guests can control a spotlight that the fairy flies to with only eye movements. With a limited vision of only an area where you are looking at, be compelled to forsee shadow traps ahead while avoiding them. Guide the fairy away from a variety of traps that will harm her, escape into the light, and try to beat the hight score.

I was one of two programmers in a team of 5. For this project, I focused on the game play. So I implemented the controllers for all the traps and different interfaces for each trap for the game designer to create the levels easily. I also designed and implemented the score system and the score board.