Muse Meow


Platform: PS Move | Engine: Unity 5.1 | Duration: 3 weeks

Muse Meow is about a happy cat lives in 'The Scream' who jumps out of the painting one day as a dog is chasing him. Guests should solve the puzzles and help him go through HomoVitruvianus, The Persistence of Memory, Mona Lisa, The Shrimps, Last Supper, escape from the dog, and go back to his original painting!

To explore more possibilities, we brought alive background music that can tell the story depend on how guests are playing.

I was one of two programmers in a team of 5. For this project, I was responsible for the game play. I implemented a event system to control the whole process of the cat's adventure and an auto-checkpoints generator for each step. These allowed us to change the story easily and allowed the workflow to be optimized and increased the number of play tests conducted to polish the game.